Monty Williams Week: Monty's Playcalling Out Of Timeouts
[Today, we have a guest story on Monty Williams' play-calling from one of my favorite NBA writers, Sebastian Pruiti. He breaks down NBA play-calling extensively at his website, NBA Playbook, and you can also find his work at SBNation, The Basketball Jones, and Basketball Prospectus. Enjoy. -R]
One of the toughest things (along with developing a starting lineup and rotation) for a new head coach is drawing up plays during timeouts. Now, being an assistant, Williams has probably had some input on post-timeout plays, but this season with the Hornets was the first time he was on his own in terms of playcalling out of timeouts. With that being said, despite finishing 4th in my Clipboard Awards (it was a system that just looked at good plays and ignored the bad ones), Williams' Hornets was one of the worst teams when it came to scoring it after timeouts. In 1140 post-timeout possessions, the Hornets scored just 931 points, good for a PPP of 0.817 (good for 27th in the NBA).
So what went wrong with Williams' playcalling coming out of timeouts? One of the problems that I have noticed is that when the Hornets fail to score out of a timeout, it is because there is not enough movement on the court. When coming out of a timeout, the defense is already set, this means that you usually aren't going to be able to make one pass and come up with a good look (usually) as everyone just stands around:
Here you have a simple dribble handoff, one pass, a cut through, and then a post entry pass. Landry misses an ok look, but coming out of a timeout, you want to try to get a better look. To do that, you want to get Landry in better position, and that would require him to move off of the basketball (maybe get a cross-screen) a little bit. Having Landry just stand there doesn't allow him to establish position.
In addition to some poor playcalling decisions coming out of timeouts, Williams' team did leave him hanging a few times when he did draw up some great plays:
Now, on all of the plays above, Williams did a great job drawing up a solid set to get his team the basketball in a position to score. On all of these plays, there were turnovers. While the coach is somewhat to blame (you need to put your players in a position where you know they will succeed), this is mostly the fault of the players.
Despite the poor performance coming out of timeouts, Monty Williams is still responsible for one of my favorite after timeout plays of all time:
This "swinging gate" type of play is really hard to defend when you aren't expecting it, and Monty Williams did a great sprinkling it in during the regular season.
All things considered, I think Williams has the potential to be a pretty good playcaller coming out of timeouts. He just has to make sure he maintains ball/player movement to get the defense moving and out of position.
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Good info
Not all that surprising considering we were almost in the bottom third in offensive rating. Would be curious though to know the breakdown of success based on how much time was left on the clock. Despite having CP3, Hornets lack a guy who really can create a shot at any time in the clock. Unless we’ve got close to a full clock, I’d expect us to struggle even more in limited time possessions.
I do agree though that calling for movement is key for the future. Flash a guy here, backdoor there, etc…
Great Post
I was left unimpressed by Monty’s offensive play calls all season long. He had moments where the team would really perform (and at least he tried, Tom Thibodeau) but it’s definitely something that could use a great deal of improvement coming into this season.
Either way, great work and very informative. Thanks for your time!
"You play to win the game."
2 thoughts
First…a rookie coach should have surrounded himself with a bench staff that immediately offered the options.
Any rookie coach that does not find these helpers deserves the results.
That is IF Monty had any say, or much say, in picking his staff.
Next…players make coaches.
If a play is called…players get the bucks and should make things happen.
I remember talking to a bunch of WW2 old timers. There spent their war walking across Europe and eating out of helmets.
They so often talked about the “plans”.
Hell, they never worked and immediately the guys reacted to the reality around them and won battle after battle.
This is what great players do in sports.
You think Michael Jordon listened to Jakson’s plays all the time?
Hell, no.
He took it and then the team reacted to what was happening.
and this is WAY to deep for me.
when it gets this complicated with analysis…I turn into a simple minded Al Davis kind of fan…JUST WIN BABY!
And if you didn’t, your plays calling was possibly wrong.
some good points ^^
Interesting article. I thought Monty was horrible at the beginning of the season in calling plays after TOs.
He improved to mediocre towards the end of the season.
Hopefully he will get better, but this aspect wasn’t his strength (unlike defensive motivation, etc.).
remember
Do you guys remember that game earlier in the year where, out of the timeout, Okafor ended up trying a 3-pointer for the win? It was the 2nd attempt of his career…
Can’t get much worse than that…
High-Low, Double-Screen Action
Monty’s design on this play (http://www.youtube.com/watch?v=bDZHPE5rNb4&feature=player_embedded) was magnificent. As Sebastian described it back in March,
Here, the Hornets are looking to get a three point shot for Marco Belinelli. Belinelli sets a screen for Carl Landry and then gets a screen set for him by David West. Belinelli flashes to the corner and gets the ball with two defenders running at him. This leaves West wide open at the top of the key and sets up the high-low game between him and Landry. Why I put this play at #1 is because while Belinelli in the corner is the first option, the play has another option (West at the high post) and it is used effectively.
Monty’s playcalling, in my opinion, has been fabulous for a rookie coach; I worry more about his utilization of his personnel.
my thoughts exactly.
Play calling is good, or great. But to whom is the play designed for is the question. I’d like him to recognize the strengths and weaknesses. I think it’s important for the development of the players but its important to balance development and a good possession. Although the development aspect won’t show up immediately, I think it will be more apparent next season.

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